Interface for an object with customizable properties supported by the player.

Note: Not every icon supports all of these properties. It usually depends on the icon family.

Example:

{
stroke: 'bold',
colors: {
primary: 'red',
},
}

Hierarchy

  • IProperties

Properties

Properties

colors?: IColors

Colors.

state?: string

State (motion type) of the icon. States allow switching between multiple animations contained within a single icon file.

stroke?: Stroke

Stroke.